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Beginner Tutorial #2

Tue Aug 15, 2006, 7:40 PM
This next example uses Doodads in the ldm.ucl folder. This is a very popular coloring formula that makes very nice 3D shapes with texturing abilities and many more capabilities that I will go into in later tutorials.

The link to the fractal image is here: [link]

I used the ufm Druid Mset in the mt.ufm folder. I used the switch (F7) to find a nice spiral and then selected Doodads. I changed the gradient to a grayscale in the Standard folder to better explore for the exact shapes that I liked and this is a color gradient that I still use to explore a ucl. If you just turn on my background layer, you will see what I started with. If you go up to the little down arrow and right click on it, you can click on the "reset parameters" icon. Then scroll down the parameter list and right click on the fractal window and select "undo reset parameters". Keep scrolling down and right clicking and redo and undo the reset parameters to see what was changed. You should find that the Trap Mode, Flavor, Flavor Multiplier, and Morph were the only parameters that I changed to get the shapes that I wanted. I duplicated this layer and then I changed the Coloring Mode to Magnitude. I then proceeded to push F7 with the gradient window open until I got a gradient that I liked. I tweaked it until I got the look you see with the the first two layers turned on. I duplicated it and then tried the texture parameters. In the PF Texture Mode, I selected cPatterns 3 and changed the PF amount to 0.3, the PF scale to 16 and the PF Density set to 3. I also changed the Coloring Mode to Iteration. I don't use that Coloring Mode on texture layers as a rule now, but it gave a really nice effect here. I honestly don't remember if I tweaked the gradient or just hit F7 again. The textures for Doodads are really fun to play with and try different combinatios. This was one of the first times I tried textures with Doodads and I didn't really fiddle with many of the texture parameters. There are 3 texture functions and PF offsets, PF modifier, and fuzz factors to explore.

This may look very simple, but I know that I did a lot of tweaking of the gradients, and I moved the opacity slider of the texture layer to get the final version just right. You really have to play with the merge modes and opacity with texture layers. I usually use a grayscale gradient with my texture layers now to ensure that they don't change the colors and blend into my fractal shapes. Enough! :) Do not hesitate to ask if there are any questions. Here is the upr:

druidJulia2a6 {
; Copyright © 2006 by Mary C. Thornton.
; Feel free to tweak. :>
::SI0Dqhn2tb5STuNKQc87uK/dgSX3y2IQIhSKOs7mL7jUbOs3niRCZTiAUhQZG/tf5hkszs78
Ip2aONXMd3Q38XNwvydWejj3/utbAAn01LYZt2JZL4zT9SOAxLzA3JbdnYlFQwJh8 4JHrECB
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WWD4TcnXD6RAOLGMsj4UVGacJtrHb81OIoJbKyX9 bWSo3yyDHFdB/gxoTMwQz6wOL/BnhtL/
w+4p2QoalxotMccUNXthuul6OEMSVZ8LLdBTa3Huzy wxI+rYzWj3OvoxlemKlXqGSVI1ub60
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c0x1Nisvz/XTqK/H4mXCrZBF8E4mXArJVlHD38ssmFR8Y4mXErZmJ9Y 4mnj1sQCeGczTwaSV
4JxN/PxaQ4FkCFvwNIV1wLsGM9KWTeNsqO8e87Ad8Pwm7 qiZ
}

Devious Comments

love 1 1 joy 3 3 wow 0 0 mad 0 0 sad 0 0 fear 0 0 neutral 0 0
:iconfairy-ring:
Thanx for another tutorial!

--
Be yourself no matter what they say.
:iconwelshwench:
Thanks Mary, that's a great tut and a lovely example :D

--
Member *Apophysis *Ultra-Fractal
:iconfirelilyfractals:
You are very welcome! I had been thinking of how to go about writing tutorials for some time and thought I would try to do something a little different from the usual by adding the upr. :D
:iconfairy-ring:
Looking forward to the further one. :wave:

--
Be yourself no matter what they say.
:iconnightfire117:
Excellent and detailed tutorial, and an awesome pic you used for the example! "If you go up to the little down arrow" <<<Hehe, up to the down arrow. Nice job! :D ^_^

~Nightfire
:iconfirelilyfractals:
Thank you! I enjoyed writing it. :D
:iconnightfire117:
Good to hear! :D ^_^

~Nightfire
:iconakihakala:
I found this tutorial very confusing... it would be easier if you add pictures so that we know where things are

--
~~~~~~~~~~*~~~~~~~~~~
(_.;* what goes comes back around *;._)

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Shoutbox

~jereeb:iconjereeb:
oh gosh! i have been trying without much success to make headway into UF (no artistic or math skill inherent here) and then i found your tutorials. by far the best UF resource i have ever seen or found. i am so grateful!!!!! I can't tell you how much y
Mon Oct 8, 2007, 6:32 PM
*Healersmoon:iconHealersmoon:
Very very awesome site, I keep coming back!
Fri Sep 28, 2007, 6:57 AM
~pheelip:iconpheelip:
just update public formulas
Tue Aug 7, 2007, 1:37 PM
~Slythiechick:iconSlythiechick:
..I don't have a doodads option....
Sun Aug 5, 2007, 11:19 AM
~TheCellch:iconTheCellch:
hi all
Sat Jul 28, 2007, 2:48 PM
~surdavid777:iconsurdavid777:
how can I get a copy of #1 and #2 tutorials
Sun Jul 22, 2007, 6:10 AM
~silwenka:iconsilwenka:
:ahoy:
Tue Mar 13, 2007, 4:09 PM
`kjherstin:iconkjherstin:
Hey darling :glomp:
Tue Mar 13, 2007, 2:41 AM

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